{"id":994,"date":"2014-09-12T17:43:13","date_gmt":"2014-09-12T08:43:13","guid":{"rendered":"http:\/\/www.rainyman.net\/nest\/?p=994"},"modified":"2015-03-06T14:39:24","modified_gmt":"2015-03-06T05:39:24","slug":"%e3%80%90ogre%e3%80%91d3d11%e3%83%ac%e3%83%b3%e3%83%80%e3%83%a9%e3%81%ae%e8%a4%87%e6%95%b0%e3%83%93%e3%83%a5%e3%83%bc%e3%83%9d%e3%83%bc%e3%83%88%e3%81%ae%e5%95%8f%e9%a1%8c","status":"publish","type":"post","link":"https:\/\/blog.rainyman.jp\/nest\/?p=994","title":{"rendered":"OGRE &#8211; D3D11\u306e\u8907\u6570\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306e\u554f\u984c"},"content":{"rendered":"<div id=\"toc_container\" class=\"no_bullets\"><p class=\"toc_title\">\u76ee\u6b21<\/p><ul class=\"toc_list\"><li><a href=\"#1\"><span class=\"toc_number toc_depth_1\">1<\/span> \u56de\u907f\u7b561: \u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\u7a7a\u306e\u30b7\u30fc\u30f3\u3092\u63cf\u304f<\/a><\/li><li><a href=\"#2\"><span class=\"toc_number toc_depth_1\">2<\/span> \u56de\u907f\u7b562: \u7121\u7406\u77e2\u7406\u30af\u30ea\u30a2\u3059\u308b<\/a><\/li><\/ul><\/div>\n<p><a href=\"?post=975\">\u524d\u56de\u306e\u8a18\u4e8b<\/a>\u3067Oculus Rift\u3092OGRE\u3067\u4f7f\u3046\u30c7\u30e2\u3092\u4f5c\u3063\u3066\u307f\u305f\u306e\u3067\u3059\u304c\uff0c\u305d\u306e\u3068\u304d\u306b\u3076\u3061\u5f53\u305f\u3063\u305f\u554f\u984c\u3067\u3059\uff0e<\/p>\n\n<p>Oculus Rift\u3067\u306f\u4e00\u3064\u306e\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306e\u5de6\u53f3\u534a\u5206\u3005\u3005\u306b\uff0c\u4e21\u773c\u304b\u3089\u898b\u305f\u30b7\u30fc\u30f3\u3092\u305d\u308c\u305e\u308c\u63cf\u753b\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\uff0e\n\u3053\u306e\u305f\u3081\u306b\u306f\u4e00\u3064\u306e\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\uff0c\u8907\u6570\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u8a2d\u5b9a\u3057\u307e\u3059\uff0e<\/p>\n\n<p>OGRE\u3067\u306f\u901a\u5e38\u4ee5\u4e0b\u306e\u3088\u3046\u306b\u306a\u308a\u307e\u3059\uff0eOGRE\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8(<code>Ogre::Viewport<\/code>)\u306f\u300c\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\u30ab\u30e1\u30e9\u3092\n\u6e21\u3057\u3066\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u751f\u6210\u3059\u308b\u300d\u3068\u3044\u3046\u5f62\u3067\u4f5c\u6210\u3057\u307e\u3059\uff0e<\/p>\n\n<div><pre class=\"brush: cpp; title: ; notranslate\" title=\"\">\n  Ogre::SceneManager *sceneManager = \/* ... *\/;\n  Ogre::RenderTarget *renderTarget = \/* ... *\/;\n\n  auto camera1 = sceneManager-&gt;createCamera(&quot;camera1&quot;);\n  auto vp1 = renderTarget-&gt;addViewport(camra1, 0, 0.0f, 0.0f, 0.5f, 1.0f); \/\/ \u5de6\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\n\n  auto camera2 = sceneManager-&gt;createCamera(&quot;camera2&quot;);\n  auto vp2 = renderTarget-&gt;addViewport(camra2, 1, 0.5f, 0.0f, 0.5f, 1.0f); \/\/ \u53f3\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\n\n  ...\n<\/pre><\/div>\n\n<p><code>Ogre::RenderTarget::addViewport()<\/code>\u304c\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u751f\u6210\u3059\u308b\u30e1\u30bd\u30c3\u30c9\u3067\u3059\u3002\u5f15\u6570\u306f\u3001\u30ab\u30e1\u30e9\u3001Z\u30aa\u30fc\u30c0\u30fc\u3001\n\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306e\u5de6\u4e0a\u306e\u4f4d\u7f6e\uff0c\u5e45\u9ad8\u3055\uff0c\u3068\u306a\u308a\u307e\u3059\uff0e<\/p>\n\n<p>\u53c2\u8003\uff1a<a href=\"http:\/\/www.ogre3d.org\/tikiwiki\/tiki-index.php?page=Basic+Tutorial+8\">Basic Tutorial 8 &#8211; Ogre Wiki<\/a><\/p>\n\n<p>\u901a\u5e38\u306f\u3053\u308c\u3067\u4e8b\u8db3\u308a\u308b\u308f\u3051\u3067\u3059\u304c\uff0cDirect3D11\u30ec\u30f3\u30c0\u30fc\u30b7\u30b9\u30c6\u30e0\u3092\u4f7f\u3046\u5834\u5408<strong>\u3053\u308c\u306f\u3046\u307e\u304f\u52d5\u4f5c\u3057\u307e\u305b\u3093<\/strong>\uff0e<br \/>\n<a href=\"http:\/\/www.ogre3d.org\/forums\/viewtopic.php?f=2&amp;t=17949\">\u30d5\u30a9\u30fc\u30e9\u30e0\u306b\u3082\u5831\u544a\u304c\u3042\u3063\u305f<\/a>\u306e\u3067\u3059\u304c\uff0c\nD3D11\u30ec\u30f3\u30c0\u30fc\u30b7\u30b9\u30c6\u30e0\u3067\u3053\u306e\u65b9\u6cd5\u3092\u4f7f\u3046\u3068\uff0c<em>\u6700\u5f8c\u306b\u63cf\u304b\u308c\u305f\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306e\u307f\u304c\u6709\u52b9\u306b\u306a\u308a\u307e\u3059<\/em>\uff0e<\/p>\n\n<p><a href=\"http:\/\/www.rainyman.net\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d9.png\"><img loading=\"lazy\" src=\"http:\/\/www.rainyman.net\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d9-300x225.png\" alt=\"screenshot_d3d9\" width=\"300\" height=\"225\" class=\"alignnone size-medium wp-image-1008\" srcset=\"https:\/\/blog.rainyman.jp\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d9-300x225.png 300w, https:\/\/blog.rainyman.jp\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d9.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>\n<a href=\"http:\/\/www.rainyman.net\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d11.png\"><img loading=\"lazy\" src=\"http:\/\/www.rainyman.net\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d11-300x225.png\" alt=\"screenshot_d3d11\" width=\"300\" height=\"225\" class=\"alignnone size-medium wp-image-1009\" srcset=\"https:\/\/blog.rainyman.jp\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d11-300x225.png 300w, https:\/\/blog.rainyman.jp\/nest\/wp-content\/uploads\/2014\/09\/screenshot_d3d11.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n\u2191\u5de6\u304cD3D9\u30ec\u30f3\u30c0\u30fc\u30b7\u30b9\u30c6\u30e0\u3092\u4f7f\u3063\u305f\u63cf\u753b\u7d50\u679c\uff0c\u53f3\u306f\u540c\u3058\u30d7\u30ed\u30b0\u30e9\u30e0\u3092D3D11\u30ec\u30f3\u30c0\u30fc\u30b7\u30b9\u30c6\u30e0\u3067\u52d5\u4f5c\u3055\u305b\u305f\u63cf\u753b\u7d50\u679c<\/p>\n\n<p>\u4f55\u6545\u3053\u3046\u3044\u3046\u3053\u3068\u304c\u8d77\u304d\u308b\u304b\u3068\u3044\u3046\u3068\uff0cD3D11\u306e\u30d5\u30ec\u30fc\u30e0\u30d0\u30c3\u30d5\u30a1\u306e\u30af\u30ea\u30a2\u64cd\u4f5c\u304c<strong>\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3084\u30b7\u30b6\u30fc\u306e\u8a2d\u5b9a\u3092\u7121\u8996\u3059\u308b<\/strong>\u305f\u3081\u3067\u3059\uff0e<\/p>\n\n<ul>\n<li><a href=\"http:\/\/msdn.microsoft.com\/en-us\/library\/windows\/desktop\/ff476388%28v=vs.85%29.aspx\">ID3D11DeviceContext::ClearRenderTargetView<\/a><\/li>\n<li><a href=\"http:\/\/msdn.microsoft.com\/en-us\/library\/windows\/desktop\/ff476387%28v=vs.85%29.aspx\">ID3D11DeviceContext::ClearDepthStencilView<\/a><\/li>\n<\/ul>\n\n<blockquote>\n  <p>Differences between Direct3D 9 and Direct3D 11\/10:<\/p>\n  \n  <p>Unlike Direct3D 9, the full extent of the resource view is always cleared. Viewport and scissor settings are not applied.<\/p>\n<\/blockquote>\n\n<p>\u8981\u3059\u308b\u306b\u5de6\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u63cf\u3044\u305f\u5f8c\uff0c\u53f3\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u63cf\u304f\u3068\u304d\u306b\u5de6\u534a\u5206\u3092\u542b\u3081\u305f\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u5168\u57df\u3092\u30af\u30ea\u30a2\u3057\u3066\u3057\u307e\u3063\u3066\u3044\u308b\u308f\u3051\u3067\u3059\u306d\uff0e<br \/>\n\u3053\u308c\u306fD3D11\u3068\uff0cDirectX9\u3084OpenGL\u3068\u306e\u5927\u304d\u306a\u76f8\u9055\u70b9\u306e\u4e00\u3064\u304b\u3082\u77e5\u308c\u307e\u305b\u3093\uff0e\n\u304a\u305d\u3089\u304fD3D11\u304b\u3089\u306f\u300c\u30d5\u30ec\u30fc\u30e0\u30d0\u30c3\u30d5\u30a1\u306e\u30af\u30ea\u30a2\u306f\u4e00\u56de\u3067\u6e08\u307e\u305b\u308d\u300d\u3063\u3066\u3053\u3068\u306a\u306e\u3067\u3057\u3087\u3046\uff0e<\/p>\n\n<p>OGRE\u306f\u305d\u306e\u3088\u3046\u306a\u30d0\u30c3\u30af\u30a8\u30f3\u30c9API\u3092\u60f3\u5b9a\u3057\u3066\u3044\u306a\u304b\u3063\u305f\u3088\u3046\u3067\uff0c\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306e\u30af\u30ea\u30a2\u3068\u306f\u72ec\u7acb\u306b\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u3092\n\u30af\u30ea\u30a2\u3059\u308b\u3088\u3046\u306a\u624b\u6bb5\u304c\u7528\u610f\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff0e<\/p>\n\n<h2><span id=\"1\">\u56de\u907f\u7b561: \u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\u7a7a\u306e\u30b7\u30fc\u30f3\u3092\u63cf\u304f<\/span><\/h2>\n\n<p>\u82e5\u5e72\u7121\u99c4\u304c\u591a\u3044\u3067\u3059\u304c\uff0c<strong>\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\uff0c\u7a7a\u306e\u30b7\u30fc\u30f3\u3068\u95a2\u9023\u4ed8\u3044\u305f\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u5168\u4f53\u3092\u8986\u3046\u30c0\u30df\u30fc\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3092\u8a2d\u5b9a\u3059\u308b<\/strong>\n\u3068\u3044\u3046\u56de\u907f\u7b56\u304c\u8003\u3048\u3089\u308c\u307e\u3059\uff0e<\/p>\n\n<p><code>Ogre::Viewport<\/code>\u306b\u306f<code>setClearEveryFrame(bool)<\/code>\u3068\u3044\u3046\u30e1\u30bd\u30c3\u30c9\u304c\u3042\u308a\u307e\u3059\uff0e\u3053\u308c\u306f\uff0c\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306e\u66f4\u65b0\u6bce\u306b\n\u30d5\u30ec\u30fc\u30e0\u30d0\u30c3\u30d5\u30a1\u3092\u30af\u30ea\u30a2\u3059\u308b\u304b\u3069\u3046\u304b\u306e\u8a2d\u5b9a\u3067\u3059\uff0e\u300c\u6700\u521d\u306e\u4e00\u56de\u3060\u3051\u306e\u30af\u30ea\u30a2\u300d\u3092\u5b9f\u73fe\u3059\u308b\u306b\u306f\uff0c\n\u4e0a\u8ff0\u306e\u30c0\u30df\u30fc\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u4ee5\u5916\u306f\u3053\u308c\u3092\u30aa\u30d5\u306b\u8a2d\u5b9a\u3057\u307e\u3059\uff0e\u307e\u305f\u30c0\u30df\u30fc\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306eZ\u30aa\u30fc\u30c0\u30fc\u306f\u6700\u3082\u5c0f\u3055\u3044\u3082\u306e\u306b\u3057\u3066\u304a\u304d\u307e\u3059\uff0e<\/p>\n\n<p>\u305f\u3068\u3048\u3070\u4ee5\u4e0b\u306e\u3088\u3046\u306b\u3057\u307e\u3059\uff0e<\/p>\n\n<div><pre class=\"brush: cpp; title: ; notranslate\" title=\"\">\n  Ogre::SceneManager *mainSceneManager = \/* \u30e1\u30a4\u30f3\u306e\u30b7\u30fc\u30f3\u306e\u305f\u3081\u306e\u30b7\u30fc\u30f3\u30de\u30cd\u30fc\u30b8\u30e3 *\/; \n  Ogre::SceneManager *dummySceneManager = \/* \u30c0\u30df\u30fc\u306e\u30b7\u30fc\u30f3\u30de\u30cd\u30fc\u30b8\u30e3(\u30b7\u30fc\u30f3\u30b0\u30e9\u30d5\u306f\u7a7a\u306b\u3057\u3066\u304a\u304f) *\/; \n\n  Ogre::RenderTarget *renderTarget = \/* ... *\/;\n\n  \/\/ \u30c0\u30df\u30fc\u306e\u30ab\u30e1\u30e9\u3092\u8a2d\u5b9a\uff08\u3053\u306e\u30ab\u30e1\u30e9\u306e\u30d3\u30e5\u30fc\u30d7\u30ed\u30b8\u30a7\u30af\u30b7\u30e7\u30f3\u5909\u63db\u306f\u4f7f\u308f\u306a\u3044\u306e\u3067\u4f55\u3082\u8a2d\u5b9a\u3057\u306a\u304f\u3066\u3044\u3044\uff09\uff0e\n  auto dummyCamera = dummySceneManager-&gt;createCamera(&quot;dummyCamera&quot;); \n  auto dummyViewport = renderTarget-&gt;addViewport(dummyCamera, 0); \/\/ \u6700\u3082\u4e0b\u5074\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3068\u3057\u3066\u8a2d\u5b9a(Z=0)\n\n  auto camera1 = sceneManager-&gt;createCamera(&quot;camera1&quot;);\n  auto vp1 = renderTarget-&gt;addViewport(camra1, 1, 0.0f, 0.0f, 0.5f, 1.0f); \/\/ \u5de6\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8(Z=1)\n  vp1-&gt;setClearEveryFrame(false); \/\/ \u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3054\u3068\u306b\u30af\u30ea\u30a2\u3057\u306a\u3044\uff0e\n\n  auto camera2 = sceneManager-&gt;createCamera(&quot;camera2&quot;);\n  auto vp2 = renderTarget-&gt;addViewport(camra2, 2, 0.5f, 0.0f, 0.5f, 1.0f); \/\/ \u53f3\u534a\u5206\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8(Z=2)\n  vp2-&gt;setClearEveryFrame(false); \/\/ \u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3054\u3068\u306b\u30af\u30ea\u30a2\u3057\u306a\u3044\uff0e\n\n  ...  \n<\/pre><\/div>\n\n<p>\u3053\u306e\u65b9\u6cd5\u306fD3D9\/OpenGL\u30ec\u30f3\u30c0\u30fc\u30b7\u30b9\u30c6\u30e0\u3067\u3082\u52d5\u304d\u307e\u3057\u305f\uff0e\u5148\u65e5\u306eOculus Rift\u306e\u30c7\u30e2\u3067\u306f\u3053\u306e\u56de\u907f\u7b56\u3092\u4f7f\u3063\u3066\u3044\u307e\u3059\uff0e<\/p>\n\n<h2><span id=\"2\">\u56de\u907f\u7b562: \u7121\u7406\u77e2\u7406\u30af\u30ea\u30a2\u3059\u308b<\/span><\/h2>\n\n<p>\u4e0a\u8a18\u306e\u56de\u907f\u7b56\u306f\u7a7a\u306e\u30b7\u30fc\u30f3\u306e\u305f\u3081\u306e\u30b7\u30fc\u30f3\u30de\u30cd\u30fc\u30b8\u30e3\u3092\u751f\u6210\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\uff0c\u30b7\u30fc\u30f3\u30b0\u30e9\u30d5\u306e\u70ba\u306e\u30e1\u30e2\u30ea\u304c\u7121\u99c4\u306b\u306a\u308a\u307e\u3059(\u7a7a\u306a\u306e\u3067\u5927\u3057\u305f\u3053\u3068\u7121\u3044\u3068\u306f\u601d\u3044\u307e\u3059\u30b1\u30c9)\uff0e<br \/>\n\u4e00\u5fdc\u3082\u3046\u5c11\u3057\u8efd\u3044\u56de\u907f\u7b56\u304c\u3042\u308a\u307e\u3059\uff0e\u305f\u3060\u3057\uff0c\u5c06\u6765\u306e\u30d0\u30fc\u30b8\u30e7\u30f3\u306b\u6e21\u3063\u3066\u5b89\u5168\u306b\u4f7f\u3048\u308b\u65b9\u6cd5\u304b\u3069\u3046\u304b\u306f\u5206\u304b\u308a\u307e\u305b\u3093\uff0e<br \/>\nOGRE\u3067\u306f\u4ee5\u4e0b\u306e\u3088\u3046\u306b\u66f4\u65b0\u51e6\u7406\u304c\u884c\u308f\u308c\u307e\u3059\uff0e<\/p>\n\n<ol>\n<li>\u3059\u3079\u3066\u306e<code>RenderTarget<\/code>\u3092\u53cd\u5fa9\u3057\u3066\u5fc5\u8981\u306a\u3082\u306e\u3092\u66f4\u65b0\u3059\u308b\uff0e<\/li>\n<li>\u5404<code>RenderTarget<\/code>\u306b\u3064\u3044\u3066\uff0c\u5272\u308a\u5f53\u3066\u3089\u308c\u305f<code>Viewport<\/code>\u306e\u3046\u3061\u5fc5\u8981\u306a\u3082\u306e\u3092\u66f4\u65b0\u3059\u308b\uff0e\n\n<ul>\n<li>\u901a\u5e38\u3053\u306e\u3068\u304d\u306b<code>Viewport<\/code>\u3054\u3068\u306e\u30af\u30ea\u30a2\u304c\u884c\u308f\u308c\u308b\uff0e<\/li>\n<\/ul><\/li>\n<\/ol>\n\n<p><a href=\"http:\/\/www.ogre3d.org\/docs\/api\/1.9\/class_ogre_1_1_render_target_listener.html\"><code>Ogre::RenderTargetListener<\/code><\/a>\u3092\n\u4f7f\u3063\u3066<strong>2\u306e\u51e6\u7406\u306e\u524d\u5f8c\u306b\u8ffd\u52a0\u306e\u51e6\u7406\u3092\u631f\u307f\u8fbc\u3080<\/strong>\u3053\u3068\u304c\u53ef\u80fd\u3067\u3059\uff0e<br \/>\n\u306a\u306e\u3067\u30012\u306e\u51e6\u7406\u306e\u524d\u306b\u30d5\u30ec\u30fc\u30e0\u30d0\u30c3\u30d5\u30a1\u306e\u30af\u30ea\u30a2\u51e6\u7406\u3092\u631f\u307f\u8fbc\u307f\u307e\u3059\uff0e<\/p>\n\n<p>\u3053\u306e\u305f\u3081\u306b\u306f<code>Ogre::RenderTargetListener<\/code>\u3092\u4f55\u3089\u304b\u306e\u5f62\u3067\u7d99\u627f\u3057\u307e\u3059\uff0e<\/p>\n\n<div><pre class=\"brush: cpp; title: ; notranslate\" title=\"\">\nclass Hoge : public Ogre::RenderTargetListener \n{\n\/\/ ..\n   void Init()\n   {\n     Ogre::RenderTarget *renderTarget = \/* ... *\/;\n\n     renderTarget-&gt;addListener(this); \/\/ \u521d\u671f\u5316\u6642\u306b\u30ea\u30b9\u30ca\u30fc\u3092\u767b\u9332\u3057\u3066\u304a\u304f\uff0e\n   }\n<\/pre><\/div>\n\n<p><code>Ogre::RenderTargetListener::preRenderTargetUpdate<\/code>\u30e1\u30bd\u30c3\u30c9\u3092\uff0c\u4ee5\u4e0b\u306e\u3088\u3046\u306b\u30aa\u30fc\u30d0\u30fc\u30e9\u30a4\u30c9\u3057\u3066\u5b9f\u88c5\u3057\u3066\u304a\u304d\u307e\u3059\uff0e<\/p>\n\n<div><pre class=\"brush: cpp; title: ; notranslate\" title=\"\">\n  Ogre::Root *mRoot; \n  \/\/ ...\n  virtual void preRenderTargetUpdate (const Ogre::RenderTargetEvent &amp;evt)\/*override*\/\n  {\n      auto rs = mRoot-&gt;getRenderSystem();\n      std::unique_ptr&lt;Ogre::Viewport&gt; vp(new Ogre::Viewport(nullptr, evt.source, 0.0f, 0.0f, 1.0f, 1.0f, 0));\n      rs-&gt;_setRenderTarget(evt.source);\n      rs-&gt;_setViewport(vp.get());\n      rs-&gt;clearFrameBuffer(FBT_COLOUR | FBT_DEPTH | FBT_STENCIL, Ogre::ColourValue::Black);\n  }\n\/\/ ..\n};\n<\/pre><\/div>\n\n<p>\u4e8b\u524d\u306b\u30e1\u30a4\u30f3\u3068\u306a\u308b\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u5168\u3066\u306b<code>setClearEveryFrame(false)<\/code>\u3092\u547c\u3073\u51fa\u3057\u3066\u304a\u304f\u5fc5\u8981\u304c\u3042\u308b\u70b9\u306f\u56de\u907f\u7b561\u3068\u540c\u69d8\u3067\u3059\uff0e<\/p>\n\n<p><a href=\"http:\/\/www.ogre3d.org\/docs\/api\/1.9\/class_ogre_1_1_render_system.html\">Ogre::RenderSystem::clearFrameBuffer<\/a>\u3092\u547c\u3073\u51fa\u3057\u3066\n\u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u3092\u30af\u30ea\u30a2\u3057\u3066\u3044\u307e\u3059\uff0e<\/p>\n\n<p>\u305d\u306e\u524d\u306b\uff0c\u30ab\u30e1\u30e9\u3068\u7d10\u4ed8\u3044\u3066\u3044\u306a\u3044<code>Viewport<\/code>\u3092\u751f\u6210\u3057\u3066\uff0c<code>_setRenderTarget<\/code>\u3068<code>_setViewport<\/code>\u3092\u547c\u3073\u51fa\u3057\u3066\u3044\u307e\u3059\uff0e<br \/>\n\u5c11\u306a\u304f\u3068\u3082D3D9\/11\/OpenGL\u30ec\u30f3\u30c0\u30e9\u3067\u306e\u52d5\u4f5c\u3092\u78ba\u8a8d\u3057\u307e\u3057\u305f\uff0e<\/p>\n\n<p>\u305f\u3060\u30a2\u30f3\u30c0\u30fc\u30b9\u30b3\u30a2\u3067\u59cb\u307e\u308bAPI\u306f\uff0cpublic\u306a\u30e1\u30bd\u30c3\u30c9\u3067\u306f\u3042\u308b\u3082\u306e\u306eOGRE\u306e\u30e6\u30fc\u30b6\u30fc\u30b3\u30fc\u30c9\u304b\u3089\n\u76f4\u63a5\u547c\u3073\u51fa\u3055\u308c\u308b\u3053\u3068\u3092\u610f\u56f3\u3055\u308c\u305f\u3082\u306e\u3067\u306f\u306a\u3044\u306e\u3067\uff0c\u672c\u5f53\u306b\u5b89\u5168\u306a\u306e\u304b\u3069\u3046\u304b\u306f\u5206\u304b\u308a\u307e\u305b\u3093\n\uff08\u8efd\u304f\u30e9\u30a4\u30d6\u30e9\u30ea\u306e\u30b3\u30fc\u30c9\u3092\u8ffd\u3063\u305f\u9650\u308a\u306f\u5bb3\u306e\u3042\u308b\u6319\u52d5\u306f\u3057\u306a\u3044\u3088\u3046\u3067\u3059\u304c\uff09\uff0e<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u76ee\u6b211 \u56de\u907f\u7b561: \u30ec\u30f3\u30c0\u30fc\u30bf\u30fc\u30b2\u30c3\u30c8\u306b\u7a7a\u306e\u30b7\u30fc\u30f3\u3092\u63cf\u304f2 \u56de\u907f\u7b562: \u7121\u7406\u77e2\u7406\u30af\u30ea\u30a2\u3059\u308b \u524d\u56de\u306e\u8a18\u4e8b\u3067Oculus Rift\u3092OGRE\u3067\u4f7f\u3046\u30c7\u30e2\u3092\u4f5c\u3063\u3066\u307f\u305f\u306e\u3067\u3059\u304c\uff0c\u305d\u306e\u3068\u304d\u306b\u3076\u3061\u5f53\u305f\u3063\u305f\u554f\u984c\u3067\u3059\uff0e Oculus Ri [&hellip;]<\/p>","protected":false},"author":2,"featured_media":1009,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[12,15,4],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/posts\/994"}],"collection":[{"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=994"}],"version-history":[{"count":34,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/posts\/994\/revisions"}],"predecessor-version":[{"id":1171,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/posts\/994\/revisions\/1171"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=\/wp\/v2\/media\/1009"}],"wp:attachment":[{"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=994"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=994"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rainyman.jp\/nest\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=994"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}